tag:blogger.com,1999:blog-4104033161539896981.post4792154749900314180..comments2024-03-19T14:32:27.835-04:00Comments on Gaming with Chuck: General d'Armee - first thoughtscturnitsahttp://www.blogger.com/profile/08380005283710973072noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4104033161539896981.post-81173584422255371562018-11-25T20:27:28.308-05:002018-11-25T20:27:28.308-05:00I just had a conversation about these with a frien...I just had a conversation about these with a friend yesterday (we had a board game day at our house, and of course we talked Miniatures during board game day...).<br /><br />I think that these rules (General d'Armee) are great, if the players involved in the game all know them to a basic level. Also, if the game will not be rushed. You need some hours to play GdA because it sometimes takes a while to get an assault or maneuver to position (in terms of game turns).<br /><br />We agreed that GdA has better historical possibilities, and we like the command and control structure (as you said). But for a big game that will play fast enough for club night, or for a convention game where you might have new players, we think that Shako II is better. Not that it is better in all respects, just better in terms of faster play, and easy on new-comers. Otherwise, we prefer GdA. <br /><br />The predecessor to these, General de Brigade, also play well, but are a little more specific in how they handle casualties, and numbers of figures in a unit, etc. Basically, since they are focused on a lower level of aggregation (i.e. representing a brigade, vs. an army) they have more detail in the rules. I don't think that makes them, or GdA better - David Brown did a good job with both rule sets. But in both cases, it is good if you know the rules, and the basic tempo of how they play out. That comes with experience.<br /><br />Chuckcturnitsahttps://www.blogger.com/profile/08380005283710973072noreply@blogger.comtag:blogger.com,1999:blog-4104033161539896981.post-81651006371771360972018-08-04T06:10:43.566-04:002018-08-04T06:10:43.566-04:00Thanks for the rules summary. I’d very interested...Thanks for the rules summary. I’d very interested in your opinions on the rules as they are one of four i’m Thinking about using for a big game at next years historicon. I like the command friction and ADC placement aspect a lot<br />jmilesrhttps://www.blogger.com/profile/17961624317410579611noreply@blogger.com