Thursday, March 19, 2020

NT Rules: Ancient Army Lists III - Punic Wars

The third period of armies covered for the Ancient Warfare rules in the Wargaming: An Introduction book is the Punic Wars.  This is a great period of history to study, and also a great topic for wargaming, and these armies are interesting.  Neil Thomas handles it well, by presenting two versions of the armies, one for the main part of the campaigning when Hannibal was in Italy.  Then he gives a second set reflecting the battle of Zama where we start to see some brilliance on the Roman side.

Hannibal was able to use his mixed army with great success for what I think are two reasons. First, he has a good mixture of forces at his control, and second he was a military genius.  Years ago, I read Tony Bath's Hannibal's Campaigns, which is perfectly written for a wargamer, taking care to detail the armies and battles very nicely. Another great source is Warfare in the Classical World by John Warry. Warry has an informative chapter on the Punic Wars, but really there are a ton of references and resources out there on this rich period.  Both books, and a library of others, can be found at Amazon.


Thomas gives a good army list for Carthage, showing the variety of troops.  There are enough Infantry units to have a battle line, supported by elephants, and a variety of cavalry and skirmish infantry.

1-3 units African Infantry (heavy infantry, light armor)     
1-3 units Gauls/Spaniards (Warband, light armor)               
1-2 units Skirmishers (light infantry, javelin, light armor, Levy)       
0-2 units Elephants                         
1-3 units Numidian Cavalry (light cavalry, javelin, light armor)    
1-2 units Gallic/Spanish Cavalry (heavy cavalry, light armor, Elite)

The Infantry units are respectable, and the elephants present a choice. They are a tough foe for the Romans, but since they are one stand units, they will crumble fast.  The skirmishers and Numidians are extremely useful, but won't win a battle on their own.  And the same goes for the Gallic horse.  This is a tough army to run since we aren't all Hannibal Barca, but it does present some problems for the Roman player. 

The Roman army, however, makes up for a lack of diversity, by  having some heavier units.

4-7 units Hastati and Principes (heavy infantry, medium armor)
0-1 units Triarii (heavy infantry, heavy armor, Elite)      
1-2 units Velites (light infantry, javelin, light armor)    
0-1 units Roman Cavalry (heavy cavalry, medium armor)         

The Velites will win man-to-man and unit-to-unit vs the Carthaginian skirmishers, if he can close. The Roman Cavalry will probably fare poorly vs the Gallic Cavalry.  That leaves the impressive battle line Infantry. Can they withstand both the elephants and the warband?  The triarii are a luxury item, but taking them leaves little room for support troops.  It comes down to a matchup pairing the discipline of Roman Infantry, vs Carthaginian finesse.


As mentioned, there is a second version of each army(Carthage and Rome) representing the period of fighting where Rome grew much more aggressive, strategically.  This was under the command of Scipio, when he pushed the war out of Italy and back to North Africa.

At this time, the Gauls were beginning to lose some faith in their Carthage allies, so the list represents a situation where the Gallic (or Spanish/Iberian) soldiery was still willing to fight for Carthage (promises of pay or booty), the Gallic/Spanish Cavalry is no longer available. Perhaps the Nobles sensed a futile effort? They were willing to fight in Europe (Italy), but reluctant to go to Africa?

The second big change is that the majority of the Numidian now saw the situation as being allied to Rome, a better deal than Carthage.

Finally, to reflect the hardening of some of the African Infantry, there are now some proper veterans n the army, fighting as an elite cadre.

To reflect these changes, change the two cavalry lines on the Carthaginian army list, to the following three lines:

0-1 units Numidian Cavalry (light Cavalry, javelin, light armor)
0-1 units Carthaginian Citizen Cavalry (Heavy Cavalry, Medium Armor, Elite)
0-1 units Hannibal's veterans (heavy infantry, heavy armor, Elite)

The Romans, after years of fighting Hannibal now have a different mix of troops, which includes their new comrades the Numidian, these changes occur.

Reduce the number of Hastati and Prncipes units, to 3-6 units.
Numidian Cavalry are now available (light cavalry, javelin, light armor) 1-3 units

With these changes, the later battles of the war can be fought.

Friday, March 6, 2020

NT Rules: Ancient Army Lists II - Alexander the Great

The second period of armies for the Ancient Warfare rules in Wargaming: An Introduction, covers the army of Alexander the Great, and his chief foe - Persia under Darius III.

The army list in the book is listed as covering the period from 340-323BC.  Several of the major battles of the period are against the Persians - and indeed, the two army lists presented are for Macedonia (under Alexander), and the Achaemenid Empire (Persia, under Darius III).  There were other battles, other than against the Persians. 

In the beginning of the period, while Alexander is still just prince, under Phillip, he fights one of his most famous battles, Chaeronea (338BC). His foe at this engagement is a Greek style polis army, with Thebans and Athenians present.  In fact, the book suggests that for such an army, the Greek Army list from the previous period be used, with the modification that the hoplites be modified to having Medium Armor, instead of the Heavy Armor.



The other adversaries that Alexander faces, that are not represented here in this article, include the Scythians (light horse archers, from the Black Sea area) at the battle of Jaxartes 329BC.  Also, the Indian army of the Pauravas at the battle of the Hydaspes 326BC.  Both of these armies would be fascinating to see, and they are represented in Neil Thomas' later, more detailed treatment of ancient warfare, in Ancient and Medieval Wargaming.

Other than the battles listed above, the other non-Persian foes that Alexander faced, were always during sieges (and the campaign in the Swat valley region around the Khyber Pass - the battles fought against the locals were very one-sided).  And so armed with army lists for Alexander, and Darius, we can refight the famous battles of Granicus (334BC), Issus (333BC), and Gaugamala (331BC) and finally the battle of the Persian Gate (330BC).

Alexander's refinement of the Macedonian war machine is a great evolution over the earlier Greek Polis Hoplite army.  Several equipment and technique improvements occurred, and rather than just having a static battle line, the army in the hands of the Macedonians (Phillip and Alexander, and Alexander's successors) becomes a very dynamic and aggressive tool.  This comes about with great numbers of cavalry (heavy such as the Companions, and light such as the Thessalians), and more reliance on light infantry.  With these adaptations, the army can use the phalanx (the battle line of pike, or sarissa, wielding heavy infantry) as a strong central anvil, and the cavalry and light infantry can harass the flanks of the enemy until they crumble under the push of the phalanx. 

Phalangites (Heavy Infantry with medium armor)                                3-5 units
Hypaspists (elite Heavy Infantry with medium armor)                         0-1 units
Agrianians (Light infantry with javelin and light armor)                      1-2 units
Cretans (Light infantry with bow and light armor)                                0-1 units
Companions (elite Heavy Cavalry with light armor)                             1-2 units
Thessalians (elite Light Cavalry, with light armor and javelin)             0-1 units

The Hypaspists are the select, elite heavy infantry of the army.  They might be employed on one end of the Phalanx, and used for the "killing blow" against the enemy battle line.

Two options allow the players to represent some non-standard historical theories.  The first allows the Hypaspists to be fielded as Warband rather than Heavy Infantry.   I'm not sure I agree, but it is there.  Second the Thessalians could be reclassed as Heavy Cavalry. 

Against the army of Alexander, the army of Darius would face them multiple times (and many sieges).  This new Persian army differs from the model of Xerxes, 150 years earlier, now being based on a battle line that could be split between heavy archers, and heavy cavalry (which can make up more than half the army).  In an effort to face the Macedonian Phalanx, there are several examples of the Persians hiring Greek Mercenary heavy infantry.  These are good units, but not quite the level of the Phalanx.  In several of the battles under Darius III he would try to adopt a certain stratagem or element of surprise against the army of Alexander.  One of those is present in the army list - the Scythed Chariots.



Persian Cavalry (Heavy Cavalry with light armor)                                         3-5 units
Paphlagonian Cavalry (levy Light Cavalry with javelin and light armor)      1-2 units
Scythed Chariots                                                                                              0-1 unit
Kardakes (levy Heavy Archers with bow and light armor)                             2-4 units
Greek Mercenary Hoplites (Heavy Infantry with medium armor)                  0-2 units

With a minimum of four mounted units, (up to a maximum of six units), this army will lead the player commanding it to trying some interesting maneuvers against the army of Alexander.  Standing in the battle line, even with Mercenary Hoplites making up the core, winged on both sides by Kardakes, would be a risky toss of the dice vs the Macedonian phalanx.



Upon Alexander's death, the empire would of course be divided up into five successor states, and they would wage the wars of the Successor States on each other.  Each successor, or Diadochi, was a general or presumed family heirs of Alexander's.  These included Ptolemy, Cassander, Lysimachus, Seleucus and Epirus.   I would suggest, without resorting to the army lists and rules from Ancient and Medieval Warfare, that a generic Successor Army might look like this:

Phalangites (Heavy Infantry with medium armor)                                3-4 units
Hypaspists (elite Heavy Infantry with medium armor)                         0-1 units
Agrianians (Light infantry with javelin and light armor)                      1-2 units
Cretans (Light infantry with bow and light armor)                                0-1 units
Companions (elite Heavy Cavalry with light armor)                             1-2 units
Thessalians (elite Light Cavalry, with light armor and javelin)             0-1 units
Elephants                                                                                                0-2 units

Thursday, March 5, 2020

NT Rules: Ancient Army Lists I - Persian Invasion

The Neil Thomas Ancient (and Medieval) rules that are found in his book Wargaming: An Introduction, were covered in a previous article on this blog.  This is an overview of the different army lists that are presented to go along with those rules.

First, let me preface another one of Neil's publications, the great book on Ancient and Medieval Wargaming.  That book presents a more in-depth treatment and greater coverage (both in terms of years/periods served, as well as some more nuance in the rules).  It also divides up the whole period, as does the current ruleset in discussion here, into different time periods.  In the later book, however, each time period has more army lists than presented here.  So, when I speak of additional army lists here, or the idea for more troop types to be covered, presented - that is done in the latter version of the rules, to a certain extent.

Supporting the current ruleset there are several tie periods, and two or three armies presented for each one of them, as examples.  Presumably, some clever gamers would take their knowledge of the period, plus the list of troop types in the rules, and could craft additional army lists for additional armies not covered in this introductory set of rules and lists.

This is further reinforced by the fact that there are troop types in the rules, that don't exist in any of the army lists (for instance, as mentioned in the article on the rules themselves, Heavy Chariots don't appear in any of the sample army lists).


Period 1

The first time period covered in the chapter on Ancient Army Lists in this current book, is the period from 490-480BC, the Persian invasions of Greece.  For an excellent overview of the history of this incredible decade, see the article at the Ancient History Enclopedia.  These are the wars detailed by Herodotus in his volume, 'The Histories'.  This period offers up two armies, the Ancient Greek army, and the Persian army of Xerxes.  The only other information given for this time period is a suggestion that the tabletop have no more than 0-3 pieces of terrain, and that should be either woods, hills or rivers.



The Ancient Greek Army here is a representation, for these rules, of what the army would look like on the Greek side at the battles of Marathon (490BC), Thermopylae (480BC), Mycale (479BC) or Plataea (479BC).  Marathon represented (according to Western history) the end of the first invasion by Persia.  The other battles were fought making up the land campaign of the second invasion by Persia.

For those interested in this history of this extremely interesting war, please take a look at the major Naval engagements that made it up as well - the battles of Salamis and Artemisium in 479BC.

The Greek army is of course built around a core battle line of Hoplites, supported by some other units.  Here is the breakdown:

City Hoplites (4-7 units)
Spartan Hoplites (0-2 units)
Javalinmen (1-2 units)
Cavalry (0-1 unit)


The City Hoplites are heavy infantry, with heavy armor, and average morale.  The Spartans are the same, but with elite morale.

The Javelinmen (Peltasts) are light infantry, with light army, and levy morale.  They are of course armed with javelins. 

The Cavalry are light cavalry, with light armor, and javelins.  They are average morale.

Between the javelinmen and the cavalry, these are the only missile troops in the army.  However, this army will win (or die) based on it's strong battle line of heavy infantry.

This list well represents the Athens' heavy army at Marathon (the Spartans did not make it, because they had a religious ceremony to venerate before crossing Greece to the battle site).  It also represents the pan-Hellenic alliance at Platea.  If you wanted to do Thermopylae, I would suggest an army something like this:

7 units of Spartan Hoplites (heavy infantry, heavy armor, elite morale)
1 unit of Allied Hoplites (heavy infantry, heavy armor, average morale)




The Ancient Persian army of Xerxes is also a good representation of the Persian Army, for these rules.  The army list grants the following troops:

Heavy Archers (3-5 units)
Levy Infantry (1-3 units)
Immortals (0-1 unit)
Persian Cavalry (1-2 units)
Scythian Cavalry (0-1 unit)

The Heavy Archers are the Persian core battleline units, however this army has a lot of different options.  The Archers are themselves Heavy Archer units, with bow and light armor and Average morale.

The Levy Infantry are light infantry, with bow, light armor, and Levy morale.

The Immortals are Heavy Archers, with bow and light armor, and Elite morale.

The Persian Cavalry are Heavy Cavalry, armed with bow, light armor, and Average morale.

The Scythian Cavalry are Light Cavalry, with bow, light armor, and Average morale.

This whole army is armed with bows!!  The Greeks will definitely appreciate their Heavy Armor before this period is all over!  As Herodotus informs us, the Persians informed the Spartans, prior to the engagement at Thermopylae, that they have so many archers in their army, that the arrows would darken the skies.  To this, the Spartan reply was, Then we shall fight in the shade!!



These armies will tend to show the warfare as (we think) it must have been during these engagements.  The Greek tendency to adopt the heavy infantry and heavy armor, from the many battles among the different Polis factions. Against this, the Persian reliance on archery is the nature of the contest.  It is a tough one.

To play the Spartans against the army of Xerxes, the attitude of the Spartans is certainly helpful to adopt.  It is best summed up in the monument to the Spartan dead at Thermopylae:

Go tell the Spartans, thou who passest by,
That here, obedient to their laws, we lie.