My week of encounters is progressing nicely over at Valley of the Old Ones. This is my answer to my own "Seven Encounters Challenge" that was posted a short while back, here at Gaming with Chuck.
With lots of Holiday travel this past week, I got off schedule a little bit, but I have 5 of my promised 7 postings done already, and the next two are coming in the next day or so.
These are all encounters (some simple combat encounters, some descriptions of more in-depth adventures to be developed by a GM as he/she sees fit) that reveal a little bit of something or other concerning my game setting- the Valley of the Old Ones.
Valley of the Old Ones is intended to be an old school fantasy roleplaying setting. The idea is that there is a lot of weird stuff out there (to capture that feeling we had 30 years ago when first playing FRPGs and all the stuff - monsters, magic, settings - were new and needed to be discovered), and there is a sinister undertone to some elements of the world. There was a race of "high men" - very magically advanced men - who dwelt in the valley a long time ago. They were involved in the active worship of four of the Great Old Ones (known to us under other names - such as Cthulhu and Azathoth, etc). That race eventually (and mysteriously) vanished, and the younger races took their place in the great valley (which is some 1600 miles long and 900 miles wide). Their ancient places are somewhat still around to be explored and discovered, and a lot of the legacy of their weird magics and practices are around. An interesting setting, I think.