Friday, April 18, 2008

The World of Greyhawk Campaign continues


The World of Greyhawk campaign progresses...

The adventurers (Pope of Pain, Nords, Gilmore Badgerbreath, and Annalise of Ehlonna) completed clearing out the dungeon of the norker Bear cult that they had uncovered last time. Some good treasure was found, and lots of evil was vanquished. Annalise, the new member of the party (a Half-Elven Cleric of Ehlonna, with a habit of bringing home strays . . .) fit in very well with the group.

In addition to dodging traps (poison needles, iron cages dropped from the ceiling, hordes of infected giant rats, nauseating gas clouds) without a thief (good thing for the Dwarf in Plate Mail), the group fought a diverse group of vile monsters - ranging from norkers under the influence of diabolical, sorcerous maggots; giant bears; acid covered zombies; and a wild eyed primitive shaman bent on cutting out the hearts of our heroes, and dining on their livers. All for some lousy pieces of Dwarven Platinum and a crummy set of magic horse shoes. All that is gold does not glitter, my friend.

Next week - on to Kreftheim - the Dwarven mountain town in the Rakers.

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2 comments:

Egyptoid said...

not enough magic mushrooms in our game dude.

plus I still need to hook up with a sage, does Pluffet Smedger have any sons in the business?

PLUFFET SMEDGER the THIRD
8 )

Necrofidius said...

More Magic Mushrooms, eh? How is your colon?