Tuesday, April 16, 2013

Traveller Tuesdays - Bonus Edition - 19th Century Army characters


[This is a bonus edition of Traveller Tuesdays, but since I have missed so many Tuesdays lately, I didn't think it would matter.]

Okay, so after doing some fiddling with the tables, here are the charts for a 19th century Army character generation sequence (based on the Mongoose edition of Classic Traveller):

Personal Development (unchanged):
  1. +1 Str
  2. +1 Dex
  3. +1 End
  4. Gambler
  5. Medic
  6. Melee (unarmed)

Service Skills
  1. Animal (any)
  2. Athletics (any)
  3. Gun Combat (19th Century)
  4. Fieldcraft
  5. Melee (any)
  6. Heavy Weapons (19th Century)

Advanced Education (Edu 8+ only)

  1. Signals
  2. Fieldcraft
  3. Navigation
  4. Explosives
  5. Engineer
  6. Survival

Officer Skills (Commissioned Only)

  1. Tactics (military)
  2. Leadership
  3. Advocate
  4. Diplomat
  5. Tactics (military)
  6. Admin

Specialist: Support
  1. Signals
  2. Fieldcraft
  3. Vehicles (19th Century)
  4. Explosives
  5. Animals (Veterinary)
  6. Medic

Specialist: Infantry
  1. Gun Combat (19th Century)
  2. Melee (any)
  3. Heavy Weapons (19th Century)
  4. Stealth
  5. Athletics (any)
  6. Recon

Specialist: Cavalry
  1. Signals
  2. Animal (any)
  3. Animal (any)
  4. Recon
  5. Heavy Weapons (19th Century)
  6. Fieldcraft

New Skills
Gun Combat (19th Century) - The player may choose one of the following:
  • Slug Rifle - modern breech loaders and repeaters
  • Slug Pistol - revolvers
  • Shotgun
  • Archaic Firearm - muzzle loaders, arquebus, etc

Heavy Weapons (19th Century) - The player may choose one of the following:
  • Machine Guns - includes gatling guns, the nordenfeldt, the pom-pom gun, etc
  • Field Artillery

Vehicles (19th Century) - The player may choose one of the following:
  • Flyer: Lighter-than-Air Craft
  • Drive (Steam Locomotive)
  • Seafarer (Any)
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